Covers the critical workflow of preparing design files for developer consumption and managing the creative revision process with clients and stakeholders. Students learn Figma dev mode and inspect capabilities, responsive design annotations, interaction and state documentation, asset export specifications (SVG, PNG at 1x and 2x), writing handoff notes, and understanding front-end constraints (CSS, web components, design tokens). Also covers client-facing creative revision management — tracking versions, managing feedback rounds, handling vague feedback, and enforcing scope.
Levels: Remember · Understand · Apply · Analyze · Evaluate · Create — highest demands most original thinking.
Structuring Figma files for dev mode consumption, annotating responsive behavior, documenting interaction states, specifying asset export requirements, writing handoff notes for non-obvious design decisions.
Exporting assets at correct formats and resolutions for all output contexts (web, mobile, print), organizing deliverable packages with clear naming and structure.
Reading CSS, design tokens, and web component markup to verify implementation fidelity; understanding front-end constraints that affect design feasibility.
Tracking versions with clear naming and change logs, managing client feedback rounds within contracted scope, handling vague feedback with clarifying strategies, enforcing revision limits professionally.
Moving work between Figma, Illustrator, Photoshop, and InDesign; packaging InDesign files; maintaining linked assets and font integrity across production handoffs.
Design-to-Dev Handoff Package — Student prepares a complete developer handoff for a 5-page product interface: Figma file with components (no overrides), dev mode annotations, responsive breakpoint specs, interaction state documentation, exported design token file (JSON), asset export package (SVG icons, PNG images at 1x/2x), and a 2-page handoff notes document. Also includes a simulated client revision exercise: 3 rounds of feedback with version tracking, change logs, and a scope management email responding to a client's out-of-scope request.
Dev mode, inspect, prototyping, and commenting for developer handoff and design review workflows.
File packaging for print production handoff with linked assets, fonts, and preflight reports.
Video review and approval platform for managing client feedback on motion and video deliverables.
Reading CSS output and design token files (read-only) to verify developer implementation fidelity.
Screen recording for design walkthroughs and explaining non-obvious design decisions to developers and clients.
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